Introduction: Ben Drowned
Ben Drowned is one of the six routes listed on the game’s official page. The available player notes are unusually scene-specific in Chapter 2: one describes interacting with a game lying on the basement floor, and another discusses an outdoor choice between Ben and Jeff. Those reports provide useful places to pause and save, but they do not amount to a complete Ben walkthrough.
There is no sourced list of Ben’s exact dialogue, affection score, or ending trigger in the references used here. This guide labels reported actions as such and keeps guesses out of the route instructions. Its practical challenge is distinguishing a Ben scene from a shared mansion event and preserving a save before the character split. The game is still in development, so version and language should accompany any route notes.
Chapter 1 — Best Choices and route setup
The official page confirms Ben is a named route, but it does not show a Chapter 1 answer key. A player discussion connects declining the proxy invitation with reaching the Jeff, Ben, or Eyeless Jack content group. This does not prove that proxy refusal alone selects Ben; a later character choice or route setup may still matter. Player discussion of early route setup.
Choice 1: Proxy invitation → Pick: Decline if following the reported non-proxy route setup (Reason: players connect refusal with the later character routes, but do not say it selects Ben by itself.) Reported and paraphrased.
A separate report places Jeff on the left and Eyeless Jack on the right at a forest fork, regardless of favorite selection. It does not assign either branch to Ben. If your build displays that scene, do not mistake the reported directions for a Ben route choice; use a direct character prompt if one appears and save before it. Player report on the forest fork.
For a useful Ben-focused run, note whether you selected Ben as favorite, what happened after the proxy prompt, and when the game first names him in a scene. These are recording suggestions, not hidden requirements. The sources provide no Ben-specific best-answer sequence and no measured affection system, so do not turn a favorable reaction into a numerical route rule.
Chapter 2 — Best Choices and reported scenes
A player comment reports interacting with a game on the basement floor during the mansion portion. This is the most concrete Ben-area Chapter 2 action in the cited notes, but the report does not explain a score change, tell us whether the interaction is mandatory, or connect it to a named ending. Player mansion comments.
Choice 2: Game on the basement floor → Pick: Interact with it if present (Reason: a player specifically reports this interaction; no outcome or requirement is verified.) Reported and paraphrased.
The same discussion describes a later scene outside where the player chooses between Jeff and Ben. If that prompt appears and you intend to continue with Ben, the report supports selecting Ben at that point. It does not establish which previous room interactions unlock the prompt. Save just before going outside so you can return without replaying the mansion.
Choice 3: Outside Jeff-or-Ben prompt → Pick: Ben (Reason: the reported split names Ben as one of the choices; this is a route direction, not a proven ending trigger.) Reported and paraphrased.
Keep the basement interaction and the outside selection as separate observations. If a scene differs, write down the order of rooms, whether the floor game was available, and the exact options shown. The evidence does not justify borrowing the Jeff-only advice about returning clothes or interpreting the bottle scene as an unlock condition.
Chapter 3 — Best Choices and current evidence
The developer’s Chapter 3 announcement gives a save-loading instruction for continuing after Chapter 2; follow the linked note if the next chapter is missing. It does not document a Ben-specific branch. Developer Chapter 3 access note.
A player says they saw a Chapter 3 bottle-game scene with Ben and Jeff, including a kiss. That report identifies one scene only. It does not say what option caused it, whether the scene belongs exclusively to Ben’s route, or whether it unlocks a gallery image. Player scene report.
A scene being present is not proof that every Ben branch has been completed. Record the scene lead-in, the choice shown by the game, and what image or chapter state appeared afterward. If the scene does not occur in your run, check the save and build first; no source here says that missing it is a bad ending or a permanent failure.
Cursed-item claims are not supported by the sources used for this guide. The developer says a separate fan site discussing them is not theirs and outside their control (developer comment). That does not verify any item effect. If an object appears in your Ben run, distinguish its on-screen description from a community nickname before reporting what it does.
All endings and hidden CGs
Creepy Dates is tagged as a multiple-ending game, but the cited evidence does not identify Ben’s final outcomes. The route notes mention a basement interaction, an outside character choice, and one later scene. None of those sources names an ending or explains how a final result is selected. Good, Bad, and Secret ending conditions remain unresolved for Ben.
Good ending
Status: unverified for Ben. Conditions: unknown. The outside choice that selects Ben in one player report is not documented as a good-ending trigger.
Bad ending
Status: unverified for Ben. Conditions: unknown. No source gives a failure sequence, a required low-affection state, or a named bad ending. A missing scene or locked continuation is not enough to infer one.
Secret ending and hidden CGs
Status: unverified. Conditions: unknown. The bottle-scene comment does not say it unlocks a CG, and the basement game report does not connect its interaction with gallery progress.
If you are checking gallery completion, keep a save before the outside split and another before the bottle scene, then compare the gallery after each completed run. This is a way to gather evidence, not a confirmed unlock recipe. Until a repeatable source documents the result, the proper answer for all three Ben categories is that their existence and triggers have not been established here.
Replay and troubleshooting tips
Save before entering the basement and again before going outside. Interact with the floor game if it appears, then note whether the outside choice names Ben and Jeff. These are the only concrete Ben-area Chapter 2 leads in the cited comments.
Change one action at a time if you replay. Record version, language, room order, favorite selection, and the prompt wording. Do not copy Jeff’s clothing advice or infer an ending from the bottle scene.
For Chapter 3 access, consult the developer’s current save instructions and use an up-to-date Chapter 2 save. Report visible scene results separately from guesses about affection, cursed items, or gallery unlocks.
Video walkthrough
No specific Ben walkthrough was verified. This opens search results; review each result for version, language, and chapter coverage before relying on it.